A downloadable game for Windows

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One Monke is an action beat-up. 100 man, 1 Gorilla. Of course they cheated and brought more, but that's no problem. 

Ascend to Monke dominance, dash and smash all humans in a fast-paced action game utilizing a variety of lightning-fast and brutal attacks with relentless aggression. 

The game features two modes:

  • Boss Crush: A time trial to defeat the mega humans in your path. 
  • Survival: A relentless push against endless waves.

StatusReleased
PlatformsWindows
Rating
Rated 5.0 out of 5 stars
(2 total ratings)
AuthorCMEDIA - Games
GenreAction, Fighting
Tags3D, Beat 'em up, Fast-Paced, Meme, Superpowers, Third Person

Download

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Click download now to get access to the following files:

One Monke Setup.exe 444 MB

Comments

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(+1)

This game is bananas :)

(+1)

Thanks. Glad to hear you liked it. I'm always looking for feedback and suggestions!

(+1)

Cool game, keep up the good work!

Thanks. Any part you found particularly interesting. What would you like to see more of if more game was added?

Well in these games, for me - it is important to have nice stash of different enemies, and introduce them one wave at the time. This way, players will know that there will be something new each wave, and it will keep them engaged. Which brings us to the problem most devs are suffering - the content :-) Speaking of content - think about different worlds, too. I guess you have implemented the world with Unity terrain, and it is really not necessary to go with that. Instead, go to  asset store, and purchase some cheap scene assets, then assemble a couple of different scenes, and bake the lighting. It will look pretty decent.

And the last feature I feel is interesting - some powerups spawned somewhere on the map, which will be available for limited time (30 sec for example). Then, you can put an indicator on some kind of minimap/radar, telling players they have some special pickup available. This can put them under the strain and trigger their FOMO and desire for discovering. 

Anyway - long story short - just work on the content you feel is reasonable to add, then when you have enough for decent demo (like - 3 different worlds, 5-6 different powerups spawned around), and 10+ different enemies, go and polish your movement mechanics, and you are good to go ;-)

Good luck!

(+1)

Looks really great. keep up the good work!

I appreciate the feedback. I'm always looking for opinions and suggestions to improve the game feel.

(+2)

great game fx are top teir!!!

That's awesome to hear. I was worried about the fx possibly being too noisy.